I am a London-based creative technologist with a focus on physical interfaces, user experience, and games, currently working with Moving Brands.

My primary interests lie in physical-meets-digital design and prototyping, which I apply to project work, research, and teaching. I’ve also been known to do UX and interaction design in (slightly) more traditional contexts.

While my work is very hands-on and often involves emerging technologies, I’m more interested in why and how we use technology than in the technology itself. Lately I’ve been asking questions around bottom-up design and production processes, social dynamics in tech communities, and relationships between DIY gadgets, batch-produced products, and mass market devices.

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